Course Overview
Study of Animation Techniques & styles developed and used over the years in animation. • Appreciating the difference between the processes of the basic 3 methods of animation, namely • frame by frame creation of animation (like traditional 2D) • Modification of object or image to produce animation. (like paint on glass, sand on glass, simple claymation without armatures etc) • Manipulation of objects to produce animation. (like 2D cutout animation, 3D claymation with armatures, simple object animation, Puppets, etc) • Exploring & developing the animation world based on the technique you might choose for animation. • The Digital World and the avenues opened by it in terms of animation design. Animation articulation and performance • Understanding the role of drama and acting in creating convincing characterization and emotion • Creating believability by taking off on the natural, making objects behave in character • Expressing attitude, gesture, body language • Role playing through actual and mental miming • Character acting, reacting, take • Expressing exaggeration through caricatured matter acted upon by caricatured forces Character Animation • Reflecting on human movement • Gaining an insight into creating believable action • Practicing the mechanics of biped walks, runs, head turns, gestures • Methods of lip-syncing to sound breakdowns • Posing characters in scenes Animal movement • Reflecting on animal movement • Gaining an insight into creating believable action • Practicing the mechanics of quadraped- walks, runs, gallops; bird movement and flight Sfx • An awareness of and an ability to create convincing atmosphere • Creating animated environments and atmosphere like flames, smoke, water, rain, snow etc. to offset principal animation • Creating Special effects such as explosions, speed lines etc.
| Total Credits | 6.0 |
| Type | Theory |
| Lecture | 2.0 |
| Tutorial | 2.0 |
| Half Semester | N |
| Text Reference | • Ed Hooks, Acting for Animators Heinemann, Routledge; 3 edition (September 21, 2011)• Eadweard Muybridg, The Human Figure in Motion, Dover Publication Inc., NY, June 1, 1995• Richard William, The Animators Survival Kit, Faber and Faber, New York, London, 2002• David Choquet, 1000 Game Heroes, Taschen. 27 September, 2002• Eadweard Muybridg, Animals in Motion, Dover Publication Inc., NY, 1957• Alan Cholodenko (edited by), The Illusion of Life- Essays on Animation Power, Publication in association with Australian Film Commission, SYD, 1991• Eric Smoodin (edited by), Disney Discourse – Producing the Magic Kingdom Routledge, London, 24 March, 1994• Jay Leyda (edited by), Eisnstein on Disney Seagull Books, Calcutta, 1986• Ernest Pintoff, Animation 101, Michael Wiese Productions, CA, 1999 |
About Instructor

Prof. Shilpa Ranade
This course does not have any sections.
